package org.truxingame.input;

public class GamePadTriggers {
	float left;
	float right;
	
	public GamePadTriggers (
	         float _left,
	         float _right
	) {
		left = _left;
		right = _right;
	}
	
	public float getLeft() {
		return left;
	}
	public float getRight() {
		return right;
	}
}
